![]() He covers the other side with the sofa and exits the window of the apartment as men knock the door, and returns to the unoccupied apartment. He opens the terrariums and sets the reptiles free, and exits through the hole which he covers with a stereo speaker. He runs back to the den while steps and voices are approaching. On a marble pedestal he sees the 16" tall crystal bird statuette, the artifact that Countess Renier sent him to fetch. He cuts through the bathroom wall with the laser-blade, and finds himself in a treasure room complete with statues and paintings (having destroyed a genuine Rebrandt). After some disappointment, he realises that the wall behind the case is a 15 ft rectangle of space, which is immovabe. He notices "Lowell Percival", a billionaire industrialist and former client.Īfter examining the living room, full of mirrors, a bookcase stuffed with books and a cabinet with exotic antiquities, he discovers a safe behind a painting. He searches a desk where he notices a name list of people interested in buying rare artifacts. He finds himself in a den room, full of aquariums and terrariums of lethal serpents. He breaks into the adjacent apartment, and again, he cuts through the plasterboard wall behind a sofa to Ching's apartment. Tex memorises the cycling grid pattern of the sensitive blue lines, opens a hole on the glass with a laser-blade and reaches the alarm switch, but there is no way to disable the laser net. His particle-beam-detection goggles, reveal that the windows are made of LCD alarm glass and the floor is protected by a laser net. Making sure the windows have no alarms, he exits and walks on the ledge. Now back to the present, Tex enters the empty apartment and unpacks his equipment. Tex passed the other day stalking the building but had no luck as Eddie's neighbour did not leave. Pretending to be a buyer, he approached manager Alfonso, who showed him an empty appartment mentioning also the security facilities of the building. The chapter goes back two days ago when Tex invetigated the building. ![]() The two enter the elevator, the lady exits at the 3rd floor, and Tex continues to the 18th floor, where Eddie Ching's appartment is. He stands by the entrance at the east side of the building until an old lady approaches and opens the entrance seeing him carrying the "presents", she politely holds the door for him. ![]() It's his plan for entering the building without having the tenants' magnetic card. He stalks the appartments near that of Eddie Chang in an hour, the neighbours' lights go out.Įxiting his speeder, Tex takes some wrapped packages. Flying vehicles are out of the norm in Mexico City and a gang of juvenile delinquents seems interested in his speeder. He passes near the Torre Latino Americana and lands somewhere near the Dulce Vida building. He finds forgotten Malrboro Rojo cigarillos in the passenger seat, and although he compares them to Sauron's creations in the foul-stench bowels of Barad-Dur, he satisfies his addiction. Tex is flying his speeder, a futuristic airborne personal vehicle, lamenting that he can't find Lucky Strikes in Mexico City. ![]() It’s about 20 days before Christmas 2042 and Tex lives a bad period of his life, divorced and broke. Tex Murphy lives in the former Ritz Hotel, in Old San Francisco where the mutated humans have gathered. The world has been through a Third World War and a radioactive disaster. We are introduced to the world of Tex Murphy, a private detective character created for the games Mean Streets, Martian Memorandum and Under a Kiling Moon. Under a Killing Moon is the novelization of the video game of the same name, written by Aaron Conners in 1996 Prologue
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